Research · UX · AI · Human-Centred Design

Grounding fintech products in research, sharp UX and human-centred AI.

Senior product designer working across cross-border payments, digital banking and trade finance — using rigorous research and human-centred design to turn compliance-heavy, AI-assisted systems into interfaces people actually trust.

Featured case studies

04 selected projects

01 · CROSS-BORDER PAYMENTS
Gapstack Admin Console — payment dashboard, remittance volume, recent transactions

Gapstack — Trade Finance & Payments Platform

Designing end-to-end onboarding, KYC/AML and transaction flows for a multi-country, multi-currency B2B payments platform.

Oct 2024 — CurrentSnr. Product Designer
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02 · DIGITAL BANKING

Kwara — Neobank for Credit Unions

Pioneered a digital bank app integrated with SACCOs and credit unions, scaling to 400K new MAU and $200K MRR.

Apr 2022 — Jul 2024Snr. UX Designer
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03 · B2B ERP · MARKET EXPANSION

Impacc — Franchise App for the Base of the Pyramid

Led research and design for a B2B ERP franchise app, expanding into Ethiopia, Uganda and Ghana.

Apr 2022 — Jul 2024Strategic Product Designer
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04 · PRODUCT RESEARCH
Arifu learning platform, Mastercard Center for Inclusive Growth

Mastercard Labs — Usability & Research Programme

Drove usability testing and data-driven research that lifted engagement 20% and new-user acquisition 10%.

Apr 2019 — May 2020Senior Product Researcher
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05 · eSIM · TRAVEL TECH
Roam.

Roam Buddy — eSIM for the always-connected traveller

End-to-end concept design for an eSIM marketplace across destination search, plan comparison, installation, and live usage dashboard.

Concept projectLead Product Designer
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06 · EDTECH · CAMPAIGN DISTRIBUTION
Arifu.

Arifu — Campaign Distribution Platform

Multi-channel content distribution platform for NGO learning — WhatsApp, Telegram, SMS and Facebook Ads in one unified tool.

Apr 2019 — May 2020Senior Product Researcher
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07 · UX EDUCATION · WORKSHOP
Prototyping & MVP STRATHMORE · iBIZ

iBiz Women in Tech — MVP Workshop

Designed and facilitated a 2hr 15min Prototyping & MVP workshop for early-stage women founders at Strathmore University.

Strathmore UniversityFacilitator & Designer
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Research projects

Side & impact work

Design coaching & manifesto

How I think about craft

After a decade leading design teams and coaching the next generation of UX practitioners at Strathmore University, these are the principles I return to — for my own work and for the people I mentor.

01

Preserve the student in you

Study visual trends and technological shifts. Follow your industry leaders. Read widely and build a rich pool of inspiration — then let it ferment before you pour it into your work.

02

Do your research first

Understand the business model, then understand its users. Map their pain points. Solve for people while pushing measurable business goals — both at once, never in sequence.

03

Learn from the best

Benchmark every project — it surfaces best practices and sparks ideas. But don't just replicate your heroes. Synthesise what you learn and find your own voice.

04

Keep it simple

Simplicity is hard work that always pays off. Pursue the unexpected, intuitive solution. The best interface is the one the user never has to think about.

05

Don't trust just yourself

Prototype early and test under near-real conditions. Listen more than you talk. Don't defend features you love if users don't get them — let the data decide.

06

Think holistically

Design systems, layout grids, pattern libraries — these aren't overhead, they're the foundation. Consistency across touchpoints is how products earn trust at scale.

Interested in 1:1 coaching or a team workshop?

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Career timeline

2012 — current

2017 — 2019

Andela — Senior Product Designer

Led design and UX strategy across multiple product lines during Andela's growth to unicorn status, integrating third-party APIs and building a high-performing design team.

2014 — 2017

Phink Digital Studio — Co-Founder & Product Lead

Co-founded a design studio shipping e-commerce and mobile products, including a grocery delivery app and M-PESA payment integration for clients across fintech and agritech.

2012 — 2014

Ogilvy & Mather — Front-End Developer

Built e-commerce apps and M-PESA payment integrations; developed 20+ websites and contributed 8 PRs to open-source projects.

Since 2018

Strathmore University — UX Design Instructor

Teaching asynchronous and synchronous UX courses, plus running agile collaboration workshops for distributed design and engineering teams.